Credits
Ricochet Ronin was developed as a student project.
Developers:
Sean Dembeck
Sean Gillick
Ricky Taing
David Ahn
Douglas Ngo
Oliver Deinzer
Wyatt Kaiser
Dan McGahey
Ryan Fahnestock
Level Design:
Grant Fecteau
Dylan Foster
Sean Gillick
Narrative Design:
Conor Stewart
Nicole Harmon
Grant Fecteau
Dylan Foster
Artists:
Owen Brelsford
Ryan Kalbach
AJ Easterday
Nicole Harmon
Will Grew
Samprati Sinha
UI Design:
E Berlin
Sound Design:
AJ Easterday
Oliver Deinzer
Wyatt Kaiser
Web Design:
Joshua Pelkington
VFX Design:
Joshua Pelkington
Ryan Kalbach
Fonts Used:
Music Sampled:
Samura Saké Showdown by Darren Curtis | https://www.darrencurtismusic.com/ Music promoted by https://www.chosic.com/free-music/all/ Creative Commons CC BY 3.0 |
Sakuya3 by PeriTune | http://peritune.com Creative Commons Attribution 3.0 Unported License https://creativecommons.org/licenses/by/3.0/deed.en_US Music promoted by https://www.chosic.com/free-music/all/ |
Royalty Free Sound Effects Archive by GameAudioGDC | https://sonniss.com/gameaudiogdc |
Tutorial used for Parallax Backgrounds:
Parallax Infinite Scrolling Background in Unity | by Code Monkey
Files
Get Ricochet Ronin
Ricochet Ronin
A non-violent bullet-hell!
Status | Released |
Author | Team Ronin |
Genre | Platformer |
Tags | Bullet Hell, Controller, Non violent, Pixel Art, ricochet, ricochet-ronin, ronin, Singleplayer, Unity |
Languages | English |
More posts
- ControlsMar 21, 2023
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